The Devil's Run: Route 666 is a 20mm-scale post-apocalyptic vehicular combat board game from Word Forge Games.
The Devil’s Run: Hell’s Highway is a standalone Kickstarter exclusive expansion to the popular fast-moving and hard-hitting vehicular combat board game – The Devil’s Run: Route 666. It is designed for 2-6 players and is set in a post-apocalyptic America. It comes with all new models and we hope to include lots of extras as the campaign progresses.
Devil’s Run uses a rolling board mechanic, to ensure all players feel like they are on the edge of their seat; fall too far behind and you are out of the race, get too far in front and you could open yourself to an airstrike or an unexpected obstacle in the road. Live fast and die hard on Hell’s Highway. Can you survive the Devil’s Run?
The Factions & Background of Devil’s Run
The post-apocalyptic America of the Devil’s Run world is a dog-eat-dog wasteland where only the strongest survive. All major cities have been wiped from the map with the exception of San Francisco, the lone bastion of survival in a once civilized nation. The Law Haulage Company owns the north of the city and runs convoys out of the Bay to collect and refine fuel. They are besieged on every turn by the Purple Caussairs a chemical addled gang of cutthroats and miscreants. Can the Law Haulage Company make the run or will they fall foul to the Purple Caussairs? Will the Purple Caussairs capture enough fuel to stand alone or will they be force to bend their knee to the infamous Skinners who are taking over the wastes like a tidal wave engulfing everything in their path?
The Devil’s Run has a rich background and narrative, you have met the Law Haulage Company and the Purple Caussairs and read mention of the Skinners, but what about the Haul’s Angels, BritAttack, Justice, The Jets and Hunters. How are they connected, how were they created and what makes them what they are? And lets not forget the Freelancers, road warriors that sell their services to the highest bidder. And what else is coming, tales of the Avant Guard, the Questing Knights and Vykers are becoming more frequent…when will they arrive?